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File: 1489139431246.png (15.67 KB, 143x143, downloadfile.gif)

Some love for **Esolangs**?

I personally like Fractran, Jot and BCL.

You did someone?

If you don't know what these are: http://esolangs.org/wiki/Main_Page

Pic is Piet

I personally like Fractran, Jot and BCL.

You did someone?

If you don't know what these are: http://esolangs.org/wiki/Main_Page

Pic is Piet

I wrote a little interpreter for brainfuck awhile ago in Haskell, which was interesting. I got bored before I finished it though. I think my next one will be befunge. Great way to introduce yourself to data structures.

I was looking over the esolang "Quantum Dimensions" http://esolangs.org/wiki/Quantum_Dimensions , and it claims to be able to create a true random number generator. Does anyone know if this would even be possible?

>>22456

>Does anyone know if this (true RNG) would even be possible?

I don't think anyone really does yet. I think this question really goes down to the different physical interpretations of quantum measurements.

There are deterministic and non-deterministic interpretations and so far there are no experiments that falsify either of these interpretations.

Thus we don't know if the universe behaves in a completely predictable way or not.

Regardless of this, if you like maths, it boils down to definitions. For example we can deal with infinity in maths because there exist clear and rigorous definitions of infinity and infinite interactions.

I'm sure that someone has bothered to rigorously define what they mean by random, but I also think that it is a matter of choice.

good question.

Sorry for the tangent on the thread Opie.

>Does anyone know if this (true RNG) would even be possible?

I don't think anyone really does yet. I think this question really goes down to the different physical interpretations of quantum measurements.

There are deterministic and non-deterministic interpretations and so far there are no experiments that falsify either of these interpretations.

Thus we don't know if the universe behaves in a completely predictable way or not.

Regardless of this, if you like maths, it boils down to definitions. For example we can deal with infinity in maths because there exist clear and rigorous definitions of infinity and infinite interactions.

I'm sure that someone has bothered to rigorously define what they mean by random, but I also think that it is a matter of choice.

good question.

Sorry for the tangent on the thread Opie.

File: 1489232230026.png (185.56 KB, 116x200, ClipboardImage.png)

Big love for Malbolge, that's a fun brain burner - even when using LMAO

Op here

>>22457

Quantum Mechanic random number generator it's totally possible. We use a single photon in a superposition (see also entanglement) which have fundamental unpredictable behavior. It is done also with cheap LASER pens, it's not too hard to do, and it's the base for Quantum Criptography.

Source: I study Quantum Information

>>22457

Quantum Mechanic random number generator it's totally possible. We use a single photon in a superposition (see also entanglement) which have fundamental unpredictable behavior. It is done also with cheap LASER pens, it's not too hard to do, and it's the base for Quantum Criptography.

Source: I study Quantum Information

>>22457

>I'm sure that someone has bothered to rigorously define what they mean by random

a number that cannot be outputted by a program smaller than itself is random. Unfortunately generating such numbers reliably is an incomputable task.

https://en.wikipedia.org/wiki/Kolmogorov_complexity

>I'm sure that someone has bothered to rigorously define what they mean by random

a number that cannot be outputted by a program smaller than itself is random. Unfortunately generating such numbers reliably is an incomputable task.

https://en.wikipedia.org/wiki/Kolmogorov_complexity

I like Piet a lot, I wrote a bunch of programs for it a while ago, it was fun.

I've always thought of writing an extension of Piet that let you arbitrarily jump to another piece of code but I've never gotten around to it.

I've always thought of writing an extension of Piet that let you arbitrarily jump to another piece of code but I've never gotten around to it.