This may haven't sounded too autistic yet, so here it comes: the image of magic they convey in MLP: Friendship is Magic seems to be the only acceptable thing for me. The message is pretty simple; any single skill, attribute, way of thinking, etc will only ever get you so far. While magic is almost always about searching for and obtaining the single most powerful, truest one thing that does/solves/replaces all other things, each and every such thing fails in the show. Every single strategy, tool, magic, character, law of nature, etc. and you always need to co-operate, or let others do a part they're better at. This Friendship thing does get to be the "one thing that solves all problems", but funny enough you can't own, force, or have the majority of friendship. At best you can be 50%, or less. Which kind of means that the better half of your "power" is external, and not under your control. Instead of finding the one magic that solves it all, you've got a buddy for every sort of trouble. Just look at the main main protagonist. She's supposedly magic herself, and she barely handle a few things on her own. When she does, it's mostly convincing someone else to help her do the job. She's a formless something in the middle of the network; they literally mean friendship = magic.
If we abstract this further, it kind of holds in the real world, too. Resources, skills, tools, people, time, energy, luck, organization... the whole world is a network of things and you always need to somehow use the network to get anything done. When trying to pull all the strings yourself, the more influence you want, the larger part of the world you have to pull with the strings; at one point it gets so big it pulls you apart. Moving together with the things on the other hand can get anything done, but you'll have to move more with them than they move with you. That's sort of the difference between shortcut-ridden impossible magic and real world stuff.